2022; WISDOM 2(22), 2022: 277–288
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Game in Philosophy of Jean Baudrillard: Limits of Understanding

Received: 2024-11-06 · Published: 2022-06-26

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Original title
Game in Philosophy of Jean Baudrillard: Limits of Understanding
Authors
Tetiana LYSOKOLENKO, Iryna KOLIADA, Iryna KARPAN
Published
2022-06-26
Licence
Creative Commons Attribution-NoDerivatives 4.0 International
Original
https://doi.org/10.24234/wisdom.v22i2.739

Abstract

This paper analyzes the essence of the phenomenon of the game in the philosophy of J. Baudrillard. The conceptual core of the study consists of the following aspects: game as a sign of reality, game as a game, in reality, game with reality through the media, and game as a postmodern carnival. The study led to the following conclusions: the game is an integral part of the leading concepts and themes in the philosophy of Baudrillard, such as implosion, apotropia, singularity, hyperreality, simulacra, etc.; the interpretation of the essence of the game in the philosophy of the French philosopher changes depending on the plane of the research; the game escapes definition, fitting into the various contexts of the topics raised, being a phenomenon with an ambiguous status; the game has conceptual boundaries within various themes, but acts as a transgressive phenomenon.
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